We shall see if I can pursue them to a final character. I will need to do a lot of tweaking to make them fit the skeleton properly, and I don't know if they will retain their look and shape well if I did do that.


Welcome to the Development Blog of Skulk 'n' Daggers,
an extreme fantasy treasure hunting MOD powered by Unreal Engine 3.
Here you'll find a chronological account of the project, so check back here for the latest updates & information!
Let the Skulking begin!