We shall see if I can pursue them to a final character. I will need to do a lot of tweaking to make them fit the skeleton properly, and I don't know if they will retain their look and shape well if I did do that.

 
Welcome to the Development Blog of Skulk 'n' Daggers,
 an extreme fantasy treasure hunting MOD powered by Unreal Engine 3. 
Here you'll find a chronological account of the project, so check back here for the latest updates & information! 
Let the Skulking begin!

 


