Some more testing of Character Meshes

Well I made some mock up Argenti to test their deformation abilities when I rig them to the UE3 supplied skeleton. Didn't go too well, but its nice to get to test it out anyway.

We shall see if I can pursue them to a final character. I will need to do a lot of tweaking to make them fit the skeleton properly, and I don't know if they will retain their look and shape well if I did do that.

1 comment:

  1. wow. great progress... always nice to see more visuals :)